Dreaming of Cinema / Slow Cinema

Adam Lowenstein’s Dreaming of Cinema: Spectatorship, Surrealism, and the Age of Digital Media (New York: Columbia University Press, 2015) and Slow Cinema (Edinburgh: Edinburgh University Press, 2016), a collection of essays edited by Tiago de Luca and Nuno Barradas Jorge, are attempts to come to grips with some of the different ways that digital technology […]

Transcending obsolescence in technological ruins? Questions of conservation and presentation in Nam June Paik’s ‘Something Pacific’ and ‘Rembrandt Automatic’

by Hanna B. Hölling Introduction Standing amidst the lively garden of the campus of the University of California, San Diego, I am looking at the many television sets, Buddhas, and elements of various electronic devices scattered around. As the first outdoor ensemble of the Korean video artist Nam June Paik (1932-2006), the installation Something Pacific […]

The tactile and the index: From the remote control to the hand-held computer, some speculative reflections on the bodies of the will

by Lorenz Engell This article is motivated by the experience of the traditional television user. The experience of television is (at least in one of its dominant forms), as everyone can assert, and as Raymond Williams marvelously described it, one of a medium state between day and night, sea and land, closeness and distance, consciousness […]

Branding Television

Catherine Johnson’s book Branding Television (Abingdon and New York: Routledge, 2012) contributes to television studies by describing, explaining, and illustrating why and how television industries have turned to branding as a response to changes in technology. The book examines the television industries in the United States and the United Kingdom suggesting that, while the evolution […]

Aporias of the touchscreen: On the promises and perils of a ubiquitous technology

by Timo Kaerlein We may debate whether our society is a society of spectacle or of simulation, but, undoubtedly, it is a society of the screen. – Lev Manovich[1] Screens attached to computers have always been tangible insofar as they feature a solid glass surface that lends itself to touch, while other parts like the […]