This paper discusses smartphone spectatorship with a focus on user participation, interactivity, and the fusion of digital media and moving images. In the renaissance of mobile filmmaking and participatory culture, there is no longer a definite difference in the quality of cinema and mobile media tools. Instead, users’ embodied and social presences define the framework of viewing and production. By reflecting on the sovereignty of smartphone film culture, this paper highlights the behavioural and cultural trajectories of mobile movie consumption, where content access merges with content production.
https://www.necsus-ejms.org/wp-content/uploads/Necsus-01.png 0 0 Greg DeCuir https://www.necsus-ejms.org/wp-content/uploads/Necsus-01.png Greg DeCuir2020-07-06 12:20:272020-07-14 14:24:01New perspectives on an imperfect cinema: Smartphones, spectatorship, and screen culture 2.0
https://www.necsus-ejms.org/wp-content/uploads/Necsus-01.png 0 0 Greg DeCuir https://www.necsus-ejms.org/wp-content/uploads/Necsus-01.png Greg DeCuir2020-07-02 09:32:332020-07-13 13:45:15A Machine for Viewing
by Richard Misek In 1970, experimental filmmaker Peter Kubelka designed a cinema auditorium for Anthology Film Archives in New York, in which ‘shell-like’ seats and reams of black velvet caused all but the screen to disappear into darkness. He referred to his Invisible Cinema as ‘a machine for viewing’. Though the movie theatre is now […]