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Tag Archive for: presence

Inhabited stories: An enactive media archaeology of virtual reality storytelling

June 19, 2022/in Features, Spring 2022_#Rumors

What makes a story designed for (and experienced via) real or imaginary VR systems so different from other stories and storyworlds? Through an enactivist perspective on media archaeology, I will address the issue by discussing the notion of virtual reality storytelling (VRS) as the art of crafting ‘inhabited stories’ and a discursive frame where VR narrativity has been articulated. In fact, narratives of and for VR identify a recurring discourse, or ‘topos’, that circulated from medium to medium during Western media history. After discussing theoretical notions such as that of ‘virtual reality’, ‘storyworld’, and ‘presence’, I will address the historical and cognitive relationship between VR space design and narrative of environmental storytelling by exploring different examples from peep media tradition, gaming, and VR cinema. Second, I will propose a media archaeology of ‘human enhancement’, a recursive topos in real and imaginary VR and haptic technologies. In doing so, I will highlight some recurring narrative strategies at the basis of VRS: the illusion of non-narration, i.e. the ability to direct the story-making activity of the virtual user without his/her awareness; the craftsmanship of paths of ‘attentional matching’ made of haptic responses and spatialised stories; and the design of new senses which can disclose enhanced processes of world- and story-making.

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https://necsus-ejms.org/wp-content/uploads/Necsus-01.png 0 0 Greg DeCuir https://necsus-ejms.org/wp-content/uploads/Necsus-01.png Greg DeCuir2022-06-19 10:25:392022-06-19 10:53:35Inhabited stories: An enactive media archaeology of virtual reality storytelling

From subject-effect to presence-effect: A deictic approach to the cinematic

November 22, 2012/in Autumn 2012_'Tangibility'

by Pepita Hesselberth The late 1990s and first decade of the 21st century saw the release of a number of films that are decidedly self-referential about time and invoke a sophisticated media-literacy on the part of the viewer. In these films past, present, and future are often portrayed as highly mutable domains that can easily […]

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https://necsus-ejms.org/wp-content/uploads/Necsus-01.png 0 0 Greg DeCuir https://necsus-ejms.org/wp-content/uploads/Necsus-01.png Greg DeCuir2012-11-22 22:24:462012-11-22 22:24:46From subject-effect to presence-effect: A deictic approach to the cinematic
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Editorial Board

Martine Beugnet
University of Paris 7 Diderot

Greg de Cuir Jr
University of Arts Belgrade

Ilona Hongisto
University of Helsinki

Judith Keilbach
Universiteit Utrecht

Skadi Loist
Norwegian University of Science and Technology

Toni Pape
University of Amsterdam

Maria A. Velez-Serna
University of Stirling

Andrea Virginás 
Babeș-Bolyai University

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