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The resolution of sound: Understanding retro game audio beyond the ‘8-bit’ horizon

by Nikita Braguinski In 2012 the Public Broadcasting Service aired a ‘special’ dedicated to the popularity of retro-videogame-themed music, design, and art.[1] Combining interview snippets with footage of historic examples of video game technology as well as their modern imitations, this seven-minute program titled The Evolution of 8-Bit Art is implicitly built around the premise […]